is a design question.
Designer, strategist, and curious thinker exploring the space between human judgment and artificial intelligence.
HOWITHINK
Three lenses I use to look at the world.
Design is not about how something looks, but how it works, interacts, and what intention is behind it. Every deliberate change of systems, processes, and collaboration is a design act.
Where are we going — and why? As a creative director, I learned that the most important decision isn't the design itself, but what comes into focus in the first place. What isn't chosen doesn't get designed.
How do things connect? Thinking in systems means seeing not the single component, but the architecture that keeps everything in motion. That applies to wooden furniture just as much as to organisations.
What happens at the interface between humans and machines? From augmented reality to AI automation: the technology changes, the question remains. Good collaboration happens when the system doesn't get in the way.
PLAYground
A space for published thoughts — texts, conversations, and ideas in progress.
Aphantasie und Design
Ich bin Designer und sehe keine Bilder im Kopf. Wie Aphantasie meinen Designprozess prägt.
Februar 2026 App-ProjektAgeInPlace: Damit Ihr Zuhause mitwächst
LiDAR-Scanner trifft DIN 18040-2. Eine iOS-App, die Wohnräume automatisch auf Barrierefreiheit analysiert.
März 2026 GedankenstückKI und Soziokratie: Entscheidungen neu denken
Consent-basierte Kreise treffen auf maschinelle Analyse. Was passiert, wenn beides zusammenkommt?
April 2026 Interaktives ModellKosmos / Taxis × Design / Desaster
Ein Transformationsmodell in vier Quadranten. Wo entsteht Ordnung, wo wird sie gestaltet, wo zerfällt sie?
April 2026Say hello.